However, if you increase this value, the camera will rotate around a point in front of Isaac. By default, that point is located wherever Isaac is. Pivot Distance: The camera rotates around a pivot point. To make things simple, hotkeys are setup to change all 3 at the same time. No matter where you look, these will always move the camera left\right. However, it's dependent on where you're looking. HOWEVER, this does not apply when looking up or down - change distance for this.Ĭenter Offsets: 3 values the game uses to determine how far left\right the camera sits from character. The further you go, the smaller char is.Ĭam Height: by increasing\decreasing this, the camera will move up\down. Zoom (Cam Distance): how far back the camera sits from character. (see previous Cheat Table version) Relative Camera Control (RCC)Ĭontrol the camera position, relative to player.
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